Thursday, December 8, 2011

Windows 8 App-Store: Me-Too Not Enough, Touch Can Bring It Down


At first sight, Microsoft has a compelling idea to follow Apple’s and Google’s leadership to establish an App Store for its platform. However, what Microsoft has unveiled so far is underwhelming and builds on questionable success factors and could easily turn into a huge trainwreck for Microsoft.

Windows 8 Start Screen
Windows 8 Start Screen Overview

A few days ago, market researchers from IDC voiced some concern whether Windows 8 can be as successful as Microsoft hopes it will be. Without a touch display, there is no reason for desktop users to upgrade and the tablet version of the OS will be late to the party. We felt that IDC was a bit too pessimistic about its prediction, even if we believe that Microsoft is going down the wrong route by virtually forcing the touch UI onto the PC platform: Touch has not worked on vertical screens in the past and it won’t in the future. But the latest feature unveilings for Windows 8 certainly raise more concerns.

Besides touch, the only other huge trends in Windows 8 are Xbox Live integration, HTML5 integration as well as the App Store. The App Store would have to integrate Xbox Live as well as HTML5 technologies, but both components were no-shows in this first demonstration. There are few other companies that have a similar tendency to shoot themselves in their feet as Microsoft does and the scale of strategic errors at Microsoft, especially in the Windows group, is exponentially higher than failure at other companies. Has Microsoft just shot itself in the foot and set up Windows 8 for failure? Could there be another Vista?

False base assumption

Microsoft isn’t as good in marketing as Apple is and even if we believe that Christmas is in July when Apple says so, you just forgive and believe Microsoft when a similar claim comes from Redmond. Microsoft’s main pitch is that there are 400 million PCs that are being sold next year and the result simply is a massive user base and even greaterrevenues. However, we learned in recent years that neither user base nor the number of available applications translates into developer value, revenues and actual purchases.

Even today, developers claim to see 10x more sales on iOS than on Android, while iOS has slightly more than 520,000 apps available and Android is just above 310,000. Apple users are far more likely to spend money on an application than users of any other platform. Especially on Windows, users have been educated that many applications can be obtained as freeware or shareware (or adware). Windows users won’t pay for their applications as Apple users do. Microsoft seems to have recognized that it will need to have unique applications, which, in the end, create appeal. There is a developer contest, which may result in apps that can support. But those apps will have to be exclusives and Microsoft will have to invest millions of dollars into exclusive apps to make just a dent in the current market environment.

Microsoft also follows the 70/30 revenue share model, but changes it to 80/20 if an app hits $25,000 in sales. The 80/20 deal is an incentive for developers to create apps for Windows, but developers also know that it is tough to get to those $25,000. Most apps achieve a lifetime revenue of less than $5000.

Accessibility and HTML5
Microsoft will be marketing its App Store on all its web properties, including Bing. The company promises an effective app listing page, curation and discovery features, as well as an opportunity for developers to automatically offer their apps as trial without writing additional code. However, the integration in IE10, which has been expected to be the delivery vehicle, is limited and IE10 users have to actively setup an App Store icon in the browser.

We were surprised that Microsoft did not pitch HTML5 as well as well as IE10 much stronger. In fact, HTML5 was not mentioned at all, while HTML5 apps should be the main pitch for the App Store. IE10 has tremendous marketing potential, but is clearly undermarketed as a delivery vehicle of Windows 8 App-Store apps. Downloadable apps need to be cross platform, work on Windows 8 desktops, tablets and on Windows phones, if Microsoft wants to have a shot at success. If Microsoft does not focus on HTML5, the App Store can be little more than download.com, especially since we can expect that Cnet or other large download portals won’t give up their market to Microsoft voluntarily.

Xbox Live
Perhaps it is just me, but Microsoft does not leverage Xbox Live enough. Xbox Live has to be a much more integral part of Windows 8 marketing and a much more prominent feature in its overall desktop, mobile and entertainment platform strategy. Its entertainment division has the only brand that sparks enthusiasm among its users and its, at this time, the most power entertainment platform that can move millions of people. It is beyond me that Microsoft is neglecting to take advantage of the Xbox Live asset in Windows 8 marketing.

Touch
Windows 8 is a big bet on touch. Interestingly, Microsoft’s Windows 8 App Store video that is supposed to promote touch apps via the Metro UI reveals why touch apps won’t work on Windows 8. Presenter Antoine Leblond demos the interface while tapping on the screen of a notebook which bounces back and forth during the process (at 2:58 in the video). It does not look great and we predict that very few users will find this to be a convenient way to use the Metro UI. Perhaps there is a novelty effect, but touch won’t replace the mouse on a notebook or desktop.

Metro appears to be a very efficient touch UI, but Microsoft will have to realize that notebooks are not touch devices. Even a showcase of Animoto will not help Microsoft to win over users. The more Microsoft shows about touch integration in Windows 8, the more we believe that Windows 8 could turn out to be a massive trainwreck. It may be worse than Vista, because Windows 8 cannot be as easily fixed as Vista was with Windows 7.

Wolfgang Gruener in Business on December 07

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